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Flappy Bird Adventure game

Flappy Bird resembled earlier mobile games that Nguyen had released, such as Super Ball Juggling and Shuriken Block. Games lasted only a few seconds because of the basic gameplay, great difficulty, and adorable tribute to old sprite art provided by the graphics. The idea seemed almost too easy: tap the screen to launch yourself into the air, let go to descend, and weave through openings in a network of green pipes that were obviously inspired by Super Mario's. The openings were enticingly large, spanning many times the bird's height. But it was quite difficult to get through the opening without wiping out since the bird moved so swiftly and plunged up and down. Since you only receive one point for each pipe that is cleared, your highest score is probably in the single digits, if not negative. Few people had heard about <a href="https://flappy-bird.co">flappy bird</a> for months, as it performed similarly to Nguyen's prior games. He issued a brief update in late October that addressed a few problems. A few days later, the first tweet regarding the game was issued by someone other than Nguyen. The game was frustrating yet compulsive. Additionally, players who found it wanted to complain since sorrow loves company. Slowly but surely, Flappy Bird added users during November. One review a day, then three, then twenty, soon started to come in. As gamers shared their love/hate connection with Flappy Bird, it appeared that word of mouth was the only factor driving its growth. In order to communicate with his steadily expanding fan base, Nguyen took to Twitter. He even made a promise to convert the game to Android.

"As a professor of science, I assure you we did, in fact, evolve from filthy monkey-men."
Professor Farnsworth
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